Commodore 64 Computing
Commodore 64 Computing is an introductory book on using and programming the Commodore 64 by Ian Sinclair, published by Granada Publishing, London, in 1983 and reprinted five times in 1983 and twice in 1984. ISBN 0-246-12030-4.[1] Open Library gives the extent as viii, 133 pages.[2]
The back cover calls it "an introductory guide and reference book for all Commodore 64 users", covering setting up the machine, BASIC with examples, graphics, sprites and sound.[3]
Contents
[edit | edit source]Page numbers are from the contents list.[4]
- Preface, p. vii
- 1. Preliminaries, p. 1
- 2. Beginning BASIC, p. 15
- 3. Processing, p. 29
- 4. Decisions and Loops, p. 40
- 5. Data Processing and Program Design, p. 55
- 6. Introducing Graphics, p. 69
- 7. Sprites and Colour, p. 82
- 8. Function Keys and the Sound Generator, p. 103
- 9. Sorting Out and Other Topics, p. 115
- 10. System Expansion and Advanced Features, p. 124
- Appendix, p. 130; Index, p. 131
Chapter 10 describes add-ons in general terms (modems, joysticks, paddles, graphics tablets, light pens and plotters).[5]
What this book does not contain
[edit | edit source]It has no schematics, parts lists or service information; Commodore's repair documentation is in the Commodore 64 / 64C Service Manual. The 149-page scan has an OCR text layer and ends with Granada's list of other titles, the back cover and a page from retro-commodore.eu.
Download: Granada Commodore 64 Computing -600dpi--ocr-.pdf (13 MB)
References
[edit | edit source]- ↑ Ian Sinclair, Commodore 64 Computing (Granada, 1983), title page and copyright page (PDF pp. 3-4).
- ↑ Open Library, Commodore 64 computing, Ian Sinclair, ISBN 0246120304 (record). Retrieved 2026-10-01.
- ↑ Sinclair, Commodore 64 Computing, back cover.
- ↑ Sinclair, Commodore 64 Computing, Contents (PDF p. 7).
- ↑ Sinclair, Commodore 64 Computing, ch. 10, pp. 124-129.