Sega Master System (Model 1) Controller Port Repair

The two control-pad sockets of the Sega Master System (Model 1) are nine-pin D connectors, CN5 for player 1 and CN6 for player 2. On Sega's PAL schematic each of the nine lines of a socket passes through an EMI filter on its way to the board (EM11 to EM19 for CN5, EM21 to EM29 for CN6). Two lines of each socket also pass through a 330 Ω resistor (R114 to R117), and the direction and button lines end at the custom gate array IC4. Pin 5 carries +5 V to the pad and pin 8 is ground.[1][2]
Sega's troubleshooting guide lists the parts on this path as the causes of a pad that does not respond: the socket, soldering, a cut track, the EMI filter, the 330 Ω resistor and IC4, with a continuity check from the socket pins to IC4.[3] The procedure below follows each line from the socket to IC4 and repairs the break or short.
Symptoms
[edit | edit source]Sega divides the faults into two groups:[3]
| Symptom | Kind of fault | Where |
|---|---|---|
| Game does not start; a button does not respond; no response at all | An open circuit | Socket, joints, track, EMI filter, 330 Ω resistor, IC4 |
| Demonstration screen does not appear; a button stays pressed; a direction stays held; the game starts by itself | A short circuit | Socket, solder bridge, track, IC4 |
Rule out the pad first. Sega's own list for a pad that does not work names a cut cable, a bad connection at the plug, a cut track, faulty conductive rubber and soldering; for a pad that moves by itself, a shorted cable, greasy solder and stuck conductive rubber.[4] Try a pad that works on another console, and try the suspect pad in the other socket. A fault that follows the pad is in the pad; a fault that stays with one socket is in the console.
Pause and Reset are switches on the console, not on the pad; see the Sega Master System Troubleshooting Guide.
Tools and parts
[edit | edit source]- A known-good control pad.
- Multimeter with a continuity range.
- Phillips screwdriver, soldering iron, desoldering pump or braid.
- Replacement parts as needed: EMI filters (Sega 271-0007, 2200 pF, or 271-0006, 270 pF for EM17 and EM27), 330 Ω resistors, or a nine-pin D-sub socket (Sega 209-5017-01).[2]
| Pin | Signal | Player 1 path | Player 1 at IC4 |
|---|---|---|---|
| 1 | Up | CN5, EM11 | Pin 25 |
| 2 | Down | CN5, EM12 | Pin 26 |
| 3 | Left | CN5, EM13 | Pin 27 |
| 4 | Right | CN5, EM14 | Pin 28 |
| 5 | +5 V | CN5, EM15 to Vcc | – |
| 6 | TL (button 1) | CN5, EM16 | Pin 29 |
| 7 | TH | CN5, EM17 | Pin 31 |
| 8 | Ground | CN5, EM18 to ground | – |
| 9 | TR (button 2) | CN5, EM19 | Pin 30 |
Pin functions and IC4 pins from Sega's schematic; the filter numbers follow the socket pin order on the drawing (EM21 to EM29 for player 2 on CN6). The 330 Ω resistors sit in two lines of each socket.[1]
Procedure
[edit | edit source]Open the console
[edit | edit source]- Unplug the adaptor and all leads.
- Remove the screws in the bottom case and lift it off; on a West German console remove the bottom shield plate too.[5]
- Lift the board out with its top shield.[5]
- Find CN5, CN6, the two rows of EMI filters and R114 to R117 at the front edge of the board on Sega's parts-location drawing.[6]

Check for a break
[edit | edit source]With the console unplugged:
- Check continuity from each pin of the faulty socket, through its EMI filter, to the IC4 pin in the table. Sega gives this continuity check from the socket terminals to IC4.[3][1]
- Where a line has no continuity, check each joint and track along it, and check the filter itself: continuity from its input to its output.[3]
- On the two lines with a 330 Ω resistor, measure the resistor out of circuit or with one end lifted: 330 Ω.[2][3]
- Check pin 5 for continuity to the 5 V rail and pin 8 to ground. A pad gets no power if pin 5 is open.[1]
Check for a short
[edit | edit source]If a direction or button is held on by itself:
- Measure between each signal pin of the socket and ground (pin 8), and between neighbouring pins. A line that reads short is the stuck one.[3]
- Look for solder bridges and damaged tracks between the socket pins and along the lines to IC4; Sega lists a shorted socket, a solder short and a shorted track.[3]
- Check the filter on that line for a short from its signal side to ground; replace it if it reads short.[2]
- If the line is clean all the way and still pulled low with power on, Sega's last cause is IC4.[3]
Repair
[edit | edit source]- Reflow cracked socket joints.[3]
- Repair a cut track with a wire link along the same path.
- Replace a failed EMI filter with the same type and value as the original, 2200 pF for all positions except EM17 and EM27, which are 270 pF.[2]
- Replace an open 330 Ω resistor.[2]
- If the socket itself is cracked or its contacts are damaged, replace it with a nine-pin D-sub of the same footprint.[2]
Reassemble
[edit | edit source]Refit the board, the shields and the bottom case in reverse order.[5]
Testing
[edit | edit source]- With a known-good pad in each socket, every direction and both buttons respond in a game.[3]
- The demonstration screen appears and the game does not start by itself.[3]
- +5 V between pins 5 and 8 of each socket with the console on.[1]
Revision notes
[edit | edit source]The circuit and the parts are from Sega's PAL documents for the 171-5534 board.[1] The North American board 837-6067 in the photograph on Sega Master System (Model 1) carries the same designators, the filters EM11 to EM19 and EM21 to EM29 grouped above and beside the two sockets and R114 to R117 next to them, in a different layout; no schematic for that board is hosted here.
Related pages
[edit | edit source]- Sega Master System (Model 1)
- Sega Master System Troubleshooting Guide
- Sega Master System General Maintenance
- Sega Master System (Model 1) Power Regulator Replacement
- Sega Master System (Model 1) Video Output Repair
- Sega Master System Service Manual (1986)
References
[edit | edit source]- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Sega Enterprises, Ltd., Sega Master System Service Manual (Power Base), schematic "IC Board PB PAL VA1", 171-5534, sheet 1 (p. 13, PDF p. 14): CN5 (1P) and CN6 (2P), pins 1 UP, 2 DOWN, 3 LEFT, 4 RIGHT, 5 Vcc, 6 TL, 7 TH, 8 GND, 9 TR; EMI filters EM11 to EM19 (CN5) and EM21 to EM29 (CN6); resistors R114 and R115 at CN6 and R116 and R117 at CN5, 330 Ω; decoupling CP1 and CP2 on the Vcc lines; player 1 lines to IC4 pins 25 (UP), 26 (DOWN), 27 (LEFT), 28 (RIGHT), 29 (TL), 30 (TR) and 31 (TH); the player 2 lines to a second group of IC4 pins. Hosted on this wiki as File:Sega Master System (Model 1) Service Manual.pdf.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Sega Enterprises, Sega Master System Service Manual, PC Main M4 parts list, "Mark 4 Part List PAL Type", pp. 19 to 21 (PDF pp. 20 to 22): EM11 to EM19 and EM21 to EM29 EMI filters, 271-0007 2200 pF except EM17 and EM27, 271-0006 270 pF; R114 to R117 479-0331 330 Ω 1/6 W 5 %; CP1 and CP2 0.1 µF; IC4 315-5216 (or 315-5204) custom gate array; CON5 and CON6 209-5017-01 nine-pin D-sub.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Sega Enterprises, Sega Master System Service Manual, p. 8, "In event controls do not respond normally": for a game that does not start, a button that does not respond or no response at all, CON5 or CON6 faulty (disconnection), soldering, cut track, IC faulty, EMI filter faulty, 330 Ω resistor faulty, and a continuity check between the CON5 and CON6 terminals and the terminals of IC4; for a demonstration screen that does not appear, a switch that stays pressed, a direction stuck on, or a game that starts by itself, CON5 or CON6 short-circuited, solder short, shorted track, IC4 faulty.
- ↑ Sega Enterprises, Sega Master System Service Manual, p. 12, "Control pads": controller does not operate, does not move as it should, game does not start (cable cut, faulty connection at connector, cut track, faulty conductive rubber, soldering); moves by itself, switch stays pressed in one direction (cable shorted, solder greasy, conductive rubber stuck).
- ↑ 5.0 5.1 5.2 Sega Enterprises, Sega Master System Service Manual, p. 17 (PDF p. 18), exploded view "Assy Power Base", with the parts list on p. 18: bottom case A-2, IC board A-3, top shield A-4, bottom shield A-5 (West Germany only), screws A-18 to A-20.
- ↑ Sega Enterprises, Sega Master System Service Manual, p. 15 (PDF p. 16), parts location "PC Main M4". Hosted on this wiki as File:Sega Master System M4 Power Base PAL parts location.png.