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Mattel Aquarius Mini-Expander

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Mattel Aquarius Mini Expander
Mattel Aquarius with Mini Expander
An Aquarius with the Mini Expander fitted behind it, holding a 4K memory cartridge and a game cartridge, and its two hand controllers (Jzh2074, CC BY-SA 4.0)
Manufacturer Radofin for Mattel Electronics[1][2]
Type Expansion unit: two cartridge ports, two hand controllers, extra sound channels
Interface Aquarius cartridge and expansion port
Compatible Mattel Aquarius, Mattel Aquarius II[3]
Model 4063[1]
Power +5 V from the Aquarius[4]

The Mattel Aquarius Mini Expander (model 4063) plugs into the cartridge port of the Mattel Aquarius. It adds a second cartridge port so that a memory cartridge and a program cartridge can be used together, two detachable hand controllers, and a sound chip that gives the Aquarius three sound channels.[1][2] Mattel also packed it with the computer, the printer and the data recorder in the Com/Pac package.[1]

Hardware

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The Mini Expander has no power supply of its own and runs from the Aquarius's +5 V. Sean Harrington, who redrew and recreated it as an open-source board, describes it as a simple device of about 25 components.[4][5]

Mini Expander circuit (Harrington's recreation)
Part Function
AY-3-8910 Sound generator and the two 8-bit I/O ports that read the hand controllers
74LS244 (two) Address buffers
74LS04, 74LS02, 74LS30, 74LS74 Address decoding and the sound chip's control lines
2N3904 transistor Mixes the sound chip's output into the Aquarius sound line
L1 (33 µH) with C8 (10 µF) and ceramic capacitors Filter on the +5 V supply

Harrington checked his recreation against Radofin's original schematic and corrected minor differences from the actual board.[4][5] MAME also emulates an AY-3-8910 in the Mini Expander, clocked at half the Aquarius processor clock.[6]

The sound chip is given differently elsewhere: the Aquarius FAQ calls it "the same as used on the Intellivision", and the computer historian Erik Klooster names it as the AY-3-8914.[1][7] Check the part on your own board.

Ports and controllers

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The Mini Expander has two ports on top. Mattel's instructions put program and game cartridges in the front port and the 4K or 16K memory cartridge in the back port; with the 4K cartridge the Aquarius has 8K in all, with the 16K cartridge 20K.[2] Harrington's recreation adds solder jumpers so that RAM or ROM can be used in either slot, which the original does not offer.[5]

Each hand controller has a 16-position disc and six action buttons, and a detachable coiled cord about 8 feet (2.4 m) long.[2] The controllers resemble the Intellivision's but have six keys instead of twelve and no side buttons.[1] They are read through the AY-3-8910's two I/O ports.[4][8] Inside, a nine-wire cable runs to a conductive mylar pad, and the plugs are the same DE-9 type as Atari and Sega joysticks use, although those joysticks do not work in the Mini Expander.[5]

Use and care

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  • Turn the Aquarius off before sliding the Mini Expander into the cartridge port, and turn it on again only when the Mini Expander and cartridges are in place.[2]
  • Hold the plug, not the cord, when unplugging a hand controller.[2]
  • Do not lift the Aquarius by the Mini Expander or by the hand controllers.[9]
  • Memory cartridges hold their contents only while the power is on; save programs to cassette.[2]

Repair notes

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  • The only electrolytic capacitor in the recreated circuit is C8, 10 µF, on the +5 V supply after the 33 µH choke L1. Check the value and polarity on your own board.[4]
  • Harrington found the 33 µH choke hard to source for new boards and suggests bridging it with wire or a 0 Ω ferrite bead.[5]
  • Each controller is a conductive mylar pad wired through a nine-wire cable. If directions or buttons are missing, check the cord, the plug and the pad. Harrington's recreation includes small boards that join the cable to the pad.[5]

Documentation

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References

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  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Fred Horvat and Gil Parrish, "Mattel Aquarius FAQ", last updated 6 May 2001 (retrieved 2026-10-19), "What Hardware was Released?": Aquarius Mini Expander, model 4063; two detachable 6-key, 16-position disc hand controllers, like the Intellivision's with 6 keys instead of 12 and no side buttons; "a decent sound chip (the same as used on the Intellivision)" giving 3 sound channels; two cartridge slots, one for memory and one for a program; Com/Pac package; model numbers ending in C were CRIMAC products and the others Radofin products.
  2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Mattel Electronics, Aquarius Mini Expander instructions, 4063-0920 (illustrations © Mattel, Inc. 1982), hosted here as File:Aquarius Mini Expander Instructions.pdf: contents (Mini Expander, two hand controllers each with a detachable 8' coiled cord); make sure the Aquarius is off, slide the Mini Expander into the cartridge port; front program/game port and back memory port; 4K cartridge gives 8K and 16K gives 20K; memory cartridges store information only while the power is on; 16-position disc and 6 action buttons; hold the plug to remove a controller.
  3. ↑ Kathleen Peel, "Review: Aquarius II", Your Computer, April 1984, p. 64, Internet Archive copy (retrieved 2026-10-19): the Aquarius II uses the peripherals designed for the first Aquarius; the Mini Expander adds two joysticks, a cartridge and a memory port and costs £40.
  4. ↑ 4.0 4.1 4.2 4.3 4.4 Sean P. Harrington, Aquarius Mini Expander v1-1-0 Rev C schematic, 14 February 2021, hosted here as File:Aquarius Mini Expander v1-1-0 Rev C Schematic.pdf: AY-3-8910 (U1) with I/O ports A and B to the control pad connectors J3 and J4; 74LS244 address buffers U2 and U3; 74LS04, 74LS02, 74LS30 and 74LS74; 2N3904 sound mix and amplifier; L1 33 µH and C8 10 µF on VCC with ceramic C1-C7, C9, C10; front and rear card edge ports.
  5. ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Sean P. Harrington, Aquarius Mini Expander 1-1-0, README (GitHub, retrieved 2026-10-19): expands sound to three voices and adds a RAM slot, a cartridge slot and control pad ports; "only about 25 components"; an excellent Radofin document records the original schematic and was used to verify the recreation, with minor discrepancies corrected from the actual board; solder jumpers added to allow RAM or ROM in either slot; the L1 33 µH choke is difficult to source and may be bridged with wire or a 0 Ω ferrite bead; small control pad interface boards join the nine wires of the controller cable to the mylar pad; switchable use of Atari or Sega joysticks not supported "despite the same DB9 plugs".
  6. ↑ MAME source, src/devices/bus/aquarius/mini.cpp at commit eee415b (retrieved 2026-10-19): "Aquarius Mini Expander", AY8910 at the derived clock divided by 2; two cartridge slots; 16-direction controllers with six buttons each.
  7. ↑ Erik Klooster, "Mattel Aquarius - home computer with the shortest career", History of Home and Game Computers (as quoted in Wikipedia's Mattel Aquarius article, retrieved 2026-10-19): "the Mini Expander was equipped with the same sound chip (AY-3-8914) as the Intellivision".
  8. ↑ M. van der Steenoven, "The handcontrollers", Mattel Aquarius Homecomputer system technical information (retrieved 2026-10-19): the hand controllers are read through I/O ports A and B of the AY-3-8910.
  9. ↑ Radofin Electronics (Far East) Ltd, Aquarius Guide to Home Computing, 5931-0038R-1 (1983), retyped transcription hosted here as File:Aquarius Guide to Home Computing (Radofin edition, retyped).pdf, from the Internet Archive item AquariusGuideToHomeComputing (retrieved 2026-10-19), "Key points for trouble free use": never lift Aquarius by external wires, by the Mini Expander or its hand controllers.