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Mattel Football II Documentation

From RetroTechCollection

Two editions of Mattel's instructions for the handheld Mattel Football II game (model 1050) are hosted here. Both are copyright Mattel, Inc. 1978, Hawthorne, California, and printed in Hong Kong. Neither is a service document.[1][2]

Hosted Football II documents
Document Print code Pages File
Here's How to Play Football II 1050-0920 16 PDF
How to Play Football II 1050-0920(B) 9 PDF

Here's How to Play Football II (1050-0920)

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A 16-page booklet printed in black and red. Its pages are numbered 1 to 13 after two unnumbered opening pages, with the warranty on the back cover. Contents, with the printed page numbers:[1]

  • Unnumbered: cover; the teams, and how to put in the battery.
  • 1: controls drawing (including the AC adaptor plug) and the control keys; the four speeds in two levels.
  • 2-4: status key, how to read the status display, score key, how to read the score display, arrow keys, kick key, pass key, how to operate the controls.
  • 5-6: the playing field, starting the quarters, the end-of-quarter buzzer, sound effects, how to play the game, kickoff.
  • 7-12: running, the scrimmage, being tackled, passing, interceptions, punting, field goals, safety, touchdown.
  • 13: taking care of the game and the battery-wear notice.
  • Back cover: the 90-day limited warranty and the Mattel Electronics Repair Center.

How to Play Football II (1050-0920(B))

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A shorter nine-page edition with the same rules, rearranged. It adds Mattel's method for taking the battery off its snap, a worked first kick-off ("Let's try it!"), a table of the simulated sounds and what each means, the game-time rules, and winning hints. Its last page carries the www.handheldmuseum.com footer.[2]

What these booklets do not contain

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Neither booklet has a schematic, parts list, board layout, current consumption or adaptor rating. The only fault advice is that malfunctioning player blips or score display are the first sign of a worn battery. Out-of-warranty repair was by return to the Mattel Electronics Repair Center for a $10.00 service charge.[1][2]

The two editions agree that the faster Level II speeds are selected by holding KICK while switching on. The Handheld Museum's page on the game names PASS instead.[1][2][3]

Pages that cite these documents

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Sources

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The 16-page edition is from the Internet Archive item football-ii-handheld-electronic-game-manual-mattel-1978 (uploaded 2021). The nine-page edition is from manuals-handheld-games-Mattel-Football2 (uploaded 2011 by the textfiles.com manual library).[4]

Here's How to Play Football II

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Download: Mattel Football II Instructions (1978).pdf

How to Play Football II, revision B

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Download: Mattel Football II Instructions (1978, revision B).pdf

References

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  1. ↑ 1.0 1.1 1.2 1.3 Mattel, Inc., Here's How to Play Football II (1978, 1050-0920), File:Mattel Football II Instructions (1978).pdf: every page read for this description.
  2. ↑ 2.0 2.1 2.2 2.3 Mattel, Inc., How to Play Football II (1978, 1050-0920(B)), File:Mattel Football II Instructions (1978, revision B).pdf: every page read for this description.
  3. ↑ Handheld Museum, "Mattel Football II" (retrieved 2026-10-19): "if you hold down the 'Pass' button while turning on the game, you effectively get Pro 3 or Pro 4 difficulty settings".
  4. ↑ Internet Archive items football-ii-handheld-electronic-game-manual-mattel-1978 and manuals-handheld-games-Mattel-Football2 (retrieved 2026-10-19).